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Post by Rev. Ben Blythe on May 11, 2005 13:05:47 GMT -5
I think its hi time we have an ADEPT (Animated Dead Emergency Plan and Tactic. What do we all do if zombies attack? Where should we go? Whats the plan?
The monster house (Josh, Shane, Chad and Chris) and my house (scott, brandon and I) have made a plan to hold up in the shop with Andy? but what else should we do? Where do you go from there?
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Post by Jim aka that Nid's player on May 11, 2005 17:58:42 GMT -5
I'm going to the Pub!!
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Post by SenatorGregory on May 11, 2005 18:01:40 GMT -5
well, you see, i already have my own ADEPT plan set up for paradise. It has served me well on numerous occasions, perhaps i can give you a few pointers.
Well, first of all, you will need weapons (i have a spear and a shotgun pcakin' in my closet). Loads these into you ZSAV (zombie shock assault vehicle). This should be an suv with wire mesh windows, a manual moonroof, and a cow cather mounted on the front. Then we will drive to the C.M.A. church (big, open, large food supplies) And get on to the roof, now there are no stairs to the roof only a retractable ladder. The roof is aboot three stories high so i doubt the zombies will be able to climg up that far. Then we just wait it out. Attemtp to hail the national gaurd on our CB every couple of hours. Kepp a lookout for thos more agile undead. and snack on cheetoes and poptarts until our helicopter arrives.
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Post by sonofsparky on May 11, 2005 23:50:29 GMT -5
Wow. The suprising thing is that would probably work. Hold up in a large building with as few entrances/exits/windows as possible, stockpile weapons, ammo, and supplies, and wait it out.
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The S.P.L.I.R.
Conscript
Their number is legion, their name is death.
Posts: 46
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Post by The S.P.L.I.R. on May 12, 2005 11:22:58 GMT -5
personally both me and my roommate plan to follow the 10 basic lessons (most of which are usefull in any event):
1. Organize before they rise! (if your reading this then you got this one covered) 2.They feel no fear, why should you? 3. Use your head: cut off theirs. 4. Blades don't need reloading. 5. Ideal protection = tight clothes, short hair. 6. get up the staircase, then destroy it. 7. Get out of the car, get onto the bike. 8. Keep Moving, keep low, keep quiet, keep alert! 9. No place is safe, only safer. 10. The zombie may be gone, but the threat lives on. -taken from the Zombie Survival Guide
So far in simulation these rules have kept me heathy and away from problems when dealing with large numbers of the living dead.
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Post by Jim aka that Nid's player on May 12, 2005 15:35:50 GMT -5
Wow, you guys are dorks in the extreme. And I love you all the more for it ('cept you Andy, I still hate you). The Living Dead shall never get me, Haha...cuz my buddies are gamers and have been planning for this... ;D
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Post by Rev. Ben Blythe on May 12, 2005 16:46:20 GMT -5
I don't know about the bike issue. Its hard to generate the horsepower to get over a mound of dead, undead, and or burnt corpses. I see the benifit of not having fuel, but remember while you are driving you have yourself a very effective car bomb. You can also always look towards the more rural areas, such as Orland for gas. Personally I like the plan of going out in the woods, perhaps even a beach. You have a large open area, plenty of cover to loose the zombies, and you could make traps. I feel anti zombie traps are important. The only problem with holding up somewhere, is someone always seems to screw it up. The nomadic approach wouldn't be bad, moving from city to city, preaching a doctrine of order in dark times. Killing those who are bitten (depending on which kind of zombies they are, viral, devine, or just become a zombie when it really sucks). You would just have to have a good government. A democracy would be too unstable, a republic might work. I say in dark times such as these a oligarchy would work best. The oligarchy being formed of those who are zombie veterans. To responde to Greg, that is why the shop is a great place to hold up. A vault for that lone person, plenty of nibbles, a claymore, few doors, few windows, that claymore, and entertaniment so we won't go stir crazy. Thats another thing zombie movies forget is the boredom in waiting for the undead to starve to final death or an armed militia to restore order to the area. James, we will see who the dork is, and who the zombie is when zombies do attack. We are prepared and that is the first solution....knowledge is power. Anyways, if anyone has a myspace.com account, or would like to join a specifically local ADEPT online you can check out our group at... groups.myspace.com/adept . Or click
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Post by Joshua Knudson on May 13, 2005 0:15:42 GMT -5
I have a musket and bayonet! But Geg, If Zombies ever show up im Paradise, I think the National Guard will let them have it. They will be more concerned with Chico.
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Post by SenatorGregory on May 13, 2005 23:13:46 GMT -5
Ben, the store would be a good place to hole up, but for one problem. The FREAKIN HUGE display window, right at front. I mean, come on, thats like anti zombie tactics 101.
Josh, your right, paradise would just be abandoned, or used as like a nuclear test site, zombie containment and research facility, etc. Also, your totally right about the morale thing. That is huge. Ther've been numerous accounts of people who were able to hole up nice an tight, but after several weeks of the incessant zombie moan, they decided that bullet just looked to darn appetizing.
(oh and the SPLIR, i recently purchased that book, and i think thats actually why this whole post got started ;D)
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Post by Spencer on May 14, 2005 0:17:28 GMT -5
I thought they would just burn paradise killing most of the zombies in the area. I agree that the shop might be a great spot to hold off the zombies. Here is a list of items that I think would be good for picking off the zombies Trip Mines Machinegun Nests Hammer Nails Lots of Boards (we could use the tables) Shotguns Thunderhammer Satchel Charges Chainswords Ben C4 Stereo (Gotta listen to something) WaaagH! XV15 Stealth Suits Super zombie eating bacteria MLRV Warthog Taco truck Thats about all I could think of right now any suggestions would be appreciated. Oh yeah one other thing, there is a gas station in front of the shop we can use that to our advantage by blowing it up whenever the zombies get too close.
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Post by Joshua Knudson on May 14, 2005 15:25:41 GMT -5
Um, blowing up the gas station would take us out too!! I say we hold up at PV High. Big open Ground, and also provide some nice ubran warfare in the hall ways. I think we each need to have a claymore hung around out neck, if they start to come at us, mash-mash, BOOM. Takes emm all out!
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Anonymous Contributor
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Post by Anonymous Contributor on May 14, 2005 19:43:28 GMT -5
As it clearly states in the good book (Zombie Survival Guide) The best zombie fighting weapons are long range blade weapons that can easily decapitate advancing zombies. ie Halberds, Claymores, Grosely Large Shuriken (as seen in Naruto) even shuriken catapults would probably prove somewhat effective.
Less effective weapons would be things like machine guns, knives, flame throwers, (in fact in some cases flamers just make things worse) grenades, etc. You know things that don't get the head off the friggin thing as fast as humanly possible just don't make the cut (GET IT?! dont make the CUT!!! HAHAHAHAHAHAHAH)
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The S.P.L.I.R.
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Their number is legion, their name is death.
Posts: 46
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Post by The S.P.L.I.R. on May 14, 2005 20:13:54 GMT -5
personally, both high school make great areas for defence. The wide killing areas, High roofs and reinforced buildings are about as good as it gets for defence.
On the paradise issue, its too much of a giant death trap. One bad power line or random lighting storm and you got to get your ass down the hill right quick.
I'm tempted to say i would try to get to my houseboat out in the sacremento and try to keep that as my home. Moble, Fish is good food, zombies dont swim (they walk along the bottom), and gives a nice platform to kill shore based zombies. pull into shore to get supplies when you can.
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Post by Rev. Ben Blythe on May 14, 2005 21:03:03 GMT -5
But if they are viral zombies, all of a sudden you have a pond full of angry fish!
"We couldn't get fish with lazer beams on their head." "Oh really? Well what did you get?" "Seabass, sir." "Seabass?" "They are very termperamental"-Austin Powers
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The S.P.L.I.R.
Conscript
Their number is legion, their name is death.
Posts: 46
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Post by The S.P.L.I.R. on May 15, 2005 13:32:03 GMT -5
But if they are viral zombies, all of a sudden you have a pond full of angry fish! "We couldn't get fish with lazer beams on their head." "Oh really? Well what did you get?" "Seabass, sir." "Seabass?" "They are very termperamental"-Austin Powers See there is one flaw in that, zombie fish are tasty when cooked correctly. They just need a little butter, some good pepper and maybe a touch of lemon. The Problem with the viral infection zombie is that at somepoint every living thing on earth will have died (and reanimated) or will have adapted antibodies to the viral infections. It will be quick and short lived infection. Those who die become the walking dead and those who dont learn to eat the living dead.
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