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Post by SenatorGregory on Feb 21, 2005 22:22:40 GMT -5
Haldo everyone, I made this thread so that anyone can post their ideas for new equipment/character types/ abilities/psychic powers/weapons/scenario ideas/anything else then when you post something, ill validate it as legal or no, or ill tweek it a bit. Ill will be posting some new things here sooon so keep checkin.
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Post by Rev. Ben Blythe on Feb 22, 2005 16:22:15 GMT -5
Spirit Stone: The souls of the dead are housed in these clear gems, guiding the Eldar with the wisdom of the Aether. Reroll one action die per turn.
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Post by Warrior Ryka on Feb 22, 2005 19:52:50 GMT -5
They should have Marks of Chaos!
Like: Mark of Slaanesh: +10 int, I dunno for negative Mark of Khorne: +10 str, Can not have Psychic powers Mark of Nurgle: +10 tough, people can tell where you ar be smell Mark of Tzeetch: -10 to your range at psychic powers, -5 str and tough Mark of Undivided:+5 Ld All marks give the character Force of Will besides undivided.
Negative Effects of marks: You are easy to idenify as a follower of chaos! (This does not apply to mark of undivided). Can not be allied with a member of another patron unless your undivided.
I just made those as examples. There are some additional things that could be done like Blood Rage and such. Maybe more negative stuff.
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Post by SenatorGregory on Feb 23, 2005 20:02:17 GMT -5
those are both great ideas, ill write up some roolz for chaos marks k ryka, and as for ben thats a good idea, and the reroll idea is a good idea, ill write up some roolz for it or something thanks a bunch all, keep em coming
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Post by Warrior Ryka on Feb 23, 2005 23:23:11 GMT -5
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Post by SenatorGregory on Feb 27, 2005 23:08:50 GMT -5
Ok, as promised, here is some new stuff.
new chars
savant ws-30+3d6 bs-35+3d6 s-35+d10 t-40+d10 I-40+2d10 wp-90+2d10 Sg-100+2d10 Nv-50+d10 ld-50+d10
Savants are basically, adeptus mechanicus that arent associated with the adeptus mechanicus, Libbrarians, scientists, etc.
Sanctioned Psyker ws-55+2d10 bs-65+2d10 s-50+2d6 t-50+2d6 i-45+2d10 wp-75+3d10 sg-75+3d10 Nv-60+2d6 Ld-55+2d6 we all know these guys always in constant fear of the commisars, they know psychic powers, there kool.
Ganger ws-70+2d10 bs-60+2d10 s-55+2d6 t-55+d10 i-50+2d10 wp-35+3d10 sg-35+3d10 nv-70+d10 ld-50+2d6 scum of the earth, they usually dont have alot of equipment but theyre hecka kool
New abilities
Die Hard- The character, filled with a final burst of adrenalyne goes mad with rage, gathering his final vestiges of strength for one last blow Once the character comes within 5 points of his conciousness level total, he gains +2d10s,t,and ws until incapacitated, or until he heals below 5 points of his consciousness.
blunt (exotic ability) This char has the rare ability to suck psychic energies out of the vicinity. When a psychic power is used on this character it is automatically nullified, Also, any character within 6 inches of a blunt is at a -40% to cast a psychic power. Blujts may not have psychic powers (duh)
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Post by sonofsparky on Feb 28, 2005 13:51:51 GMT -5
My idea for a Kroot merc. is just a guardsman who is faster and stronger and that's about it. maybe +20 str and +1 speed
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Post by SenatorGregory on Feb 28, 2005 17:02:04 GMT -5
andy, they HAVE rools for kroot, ill pm them to you when i purchase the book.
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Post by sonofsparky on Mar 1, 2005 13:55:32 GMT -5
awesome, I just want a flamethrower really ;D
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Post by Warrior Ryka on Mar 1, 2005 18:54:04 GMT -5
But wouldn't a Kroot have maybe...a Kroot Long Rifle?
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Post by SenatorGregory on Mar 2, 2005 20:21:44 GMT -5
yeah, and andy, itd be pretty hard to squeze a kroot in there and still keep it balanced i mean it wouldnt normally be a big problem except we also have ben's eldar in there,(and he HAS been asking for one for some time now) and to have TWO xenos in one campaign, well, thats might make things a little hairy. If your absolutely heart set on a kroot we can make arrangements, but if your not, it would just be easier for me and everyone else in the campaign if you did something else.
and you can still have your flamethrower.
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Post by Jim aka that Nid's player on Mar 9, 2005 17:20:48 GMT -5
What the hell are you foolioes talkin 'bout???
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Post by SenatorGregory on Mar 10, 2005 0:08:47 GMT -5
james, have you ever played inquisitor?
im planning on running a campaign here soon and i put up this post to see if anyone wanted rules for things that werent in the rulebooks or supplemnets. thats what we all foolz is talkin bout'
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Post by Jim aka that Nid's player on Mar 10, 2005 14:05:15 GMT -5
No, that makes me feel better, I thought mabye I was forgeting how to speak gamer...
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Post by Samwise on Mar 11, 2005 23:01:47 GMT -5
Greg i was wondering, if i'm not exactly happy with the stats i roll, could i maybe trade in some points of one skill for one point in another?
I.E. -2str for +1 bs or something like that? I've been wanting to ask you about that for Avaric for some time now but never rememberred. I want get him more bs some how because that's how i wanted to make him originally. Because Avaric would gladly sacrafice 20 str for 10 more bs if ever he needed to.
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